Thursday, January 28, 2016
Assignment 2/1/16
Animate a walk cycle with Snoopy:
Assignment 1/27/16
Animate your own version of a bouncing ball. Don't follow a video tutorial, just see if you can do it on your own.
Don't forget the principles of animation:
1. Squash and stretch
2. Timing
3. Slow in/slow out
4. Arcs
I strongly recommend that you plan out the position of the ball in each frame on one sheet of paper first. See example.
Don't forget the principles of animation:
1. Squash and stretch
2. Timing
3. Slow in/slow out
4. Arcs
I strongly recommend that you plan out the position of the ball in each frame on one sheet of paper first. See example.
Assignment 1/25/16
Roadrunner Dash (Anticipation) in Flash:
Assignment 1/15/16
Follow through in Adobe Flash:
Assignment 1/14/16
Throwing a ball in Flash:
Wednesday, January 13, 2016
Assignment 1/11/16
Pendulum loop in Flash:
Assignment 1/8/16
Bouncing ball in an arc.
Final Exam Review - Fall Semester
Here are the topics that will be in the final exam:
1. Define Animation and live action. Define frames per second.
2. Define categories in animation and give examples of films: traditional cel animation, stop motion (cutout, clay, puppet, pixilation), 2d and 3d computer animation.
3. Match technological advances in animation with the correct year - from the invention of the cel to the present.
4. Define the four major story elements of a short animated film discussed in class. Conflict, orchestration of characters, premise, and twist.
5. Draw a boxes 1 point and 2 point perspective. Label horizon line and vanishing point(s). Outline boxes in thicker pencil lines.
6. Create a postcard in Photoshop. I will give specific dimensions. The project has to have the correct print resolution. I will give you the theme and you will search for the images on google. Images need to be the correct size. If images are pixelated or blown up I will take points off. If you need to review this subject, please refer the to the tutorial that was given in class. It is also available on the youtube channel.
1. Define Animation and live action. Define frames per second.
2. Define categories in animation and give examples of films: traditional cel animation, stop motion (cutout, clay, puppet, pixilation), 2d and 3d computer animation.
3. Match technological advances in animation with the correct year - from the invention of the cel to the present.
4. Define the four major story elements of a short animated film discussed in class. Conflict, orchestration of characters, premise, and twist.
5. Draw a boxes 1 point and 2 point perspective. Label horizon line and vanishing point(s). Outline boxes in thicker pencil lines.
6. Create a postcard in Photoshop. I will give specific dimensions. The project has to have the correct print resolution. I will give you the theme and you will search for the images on google. Images need to be the correct size. If images are pixelated or blown up I will take points off. If you need to review this subject, please refer the to the tutorial that was given in class. It is also available on the youtube channel.
Thursday, January 7, 2016
Assignment 1/7/16:
Bouncing ball loop in Adobe Flash:
Assignment 1/6/16:
Drawing tools in Flash part 2:
Assignment 1/5/16
Drawing tools in Adobe Flash:
Assignment 12/14/15
Students have three days to complete a project proposal revision. The first iteration of the project proposal was completed back in November. Students received feedback from peers at that time. In the revision, students will improve upon their first draft of the proposal.
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